By Facepunch. Iterated on Dredge & fixed its broken ambients 2019.4 LTS latest version. And some early work is being put into being able to record camera movements and play them back in sync with demos, which is very good news for people who make cinematics, like me. Fixed the main lit template to support SRP batching, rebuild a lot of the relevant shaders. I would have expected at least 14 different types of rain presets from a British company. We had log files on our build server that were 30gb. Also, lighting won’t hit things, it’s just a distant effect, at the moment, and in case you’re wondering about all this, performance does seem to be a ton better compared to the old rain, although I’m sure we’ll get some actual numbers from the TEAM in due time. This RUST update video is brought to you by Shadowfrax! Fortunately for you, you can kill others and take their stuff. Rain will cause players to become wet, but not campfires, and no more rain indoors! Lighthouses, junkyard & related mats & prefabs. It seems that the generated assets will be ported into the main branch for use in the game, so all is not lost in terms of gorgeous RUST eye candy. Twitch drops, supply drop V2 | Rust update 13th November 2020. You can find it on the modded server list. Up to 68.000 Prefabs, loading time and performance is decent and offer good playability for high pop servers. All of this will be randomised, although exactly how random it will turn out to be and how long each weather type lasts is also still SUBJECT TO CHANGE. Rust What's Coming | Map Changes, Prototype Weapons, Instruments, HDRP #140 (Rust News & Updates) - Join me as we take a look at the newest upcoming content and concepts for Rust! An intriguing set of commits related to a cloth test, with mention of it being turned into a wearable. This is the official Facebook page for the Shadowfrax Youtube channel. Now I’m sure you’ve got some stories to tell me in the comments below, so please let rip with your most intelligent thoughts on this week’s video, and I look forward to reading them. In works in progress, there’s quite a bit going on with the new Stables monuments, of which there will be a couple of variants, and I have some shots of how they are progressing currently for you this week. Just Saw A Base With "illegal" Photos All Over It. Puzzle 'simplelight' HDRP light fixes. Music stage conversion. hdrp? Come and watch me live on Twitch, follow me on Twitter, Facebook, Discord, and my Steeeeam group to stay up to date with my content, and if you’d like to support the channel, please consider becoming a patron like these amazing people here on the right. Perhaps most compelling, however, is the somber news that work on HDRP has been halted due to performance concerns. Sphere tank & supermarket + s2p Our update preview stream goes live at Ok, so now a couple of things we have to talk about. Tech trees, November Balance | Rust Update 27th November 2020. Yes, I finally visited The Gordon Project and it's crazy | Rust custom map review. YouTube / Rust - Updates. Active admins and moderators. Apart from the weather deck shuffling and dealing us different hands of varying wetness and visibility, server owners will be receiving a whole slew of variables to mess around and control most aspects of the climate with. ... oxide version be frequently updated? Being cold will kill you. There are some small plugins, more info with the /info command in game chat. Bug Reporting Megathread - Boat Vendor Update. Also I will be adding RaidNotices in a few weeks. Pickup changes and elevators | Rust update 2nd October 2020. Removed both MeshLOD and RendererLOD from the project, as they weren't being used and caused conflicts. There hasn’t been any HDRP update news since it was first dropped and teased with a few screenshots... does anybody have any clue or insight on this or are we all just blind in the dark about it? Sewer branch fixes. 18.07.19 Remaining Compound issues. Started a new HDRP project and w/ just a couple assets from the asset store, HDRP I'm at 340 keywords and I can't reduce the count any lower. This update brings an elevator for easy travel between floors of your base, A real life Rust chair that gives you an exclusive in game chair too, The Spacesuit skin for the Hazmat outfit, changes to roads and added trails as well as the usual balancing and optimisations. Many changes and tweaks have been made to crafting times, crafting costs, item conditions and their benefits and protections, adjustments to tea … Added convar to enable / disable SRP batching. Also few unsaved files apparently. Added a few more tools to deal with HDAdditionalLightData, Fixed serialization issue with camera script. Rust font created by and used with type permission of Ben Kohan #rust #shadowfrax #modernize. I shall catch you all soon, but in the meantime, keep calm and stay Rusty. Harbor 1 & 2 fixes. This includes but is not limited to new cliffs, rocks, trees, many updated textures and maps, foliage, grass, and brushes. Removed HDRP. Lighting prefab rebake. I've added tons of amazing plugins such as SkinBox, HeliRefuel Event, Treasure Event, Clans, Kits, Trade, TP, BetterAntiCheat and tons more. Anyway, a few things you should know about precipitation.. 1 it will make you wet.. (although snow won’t because it’s so fluffy), it should now fill up water catchers, it doesn’t put out fires, and it doesn’t rain indoors (although there are some edge cases). The largest community for the game RUST. Updated trainyard volumes & lighting, and fixed new cliffs clipping into things. HDRP will be out of preview with the Unity 2019.3 release. And I’ll put all of these in the description for you, but in brief, there are atmosphere commands, which will include: brightness, contrast, directionality (not sure about how that one works, to be honest), Mie and Rayleigh scattering. Moved sewer branch puzzle into lighting group to merge proof the custom stuff there Fixed new cliffs clipping into underground areas in sewer branch 1:00pm EST - Our update stream is live! We strongly recommend you use HDRP with that version onwards; with Unity 2019.3 Long-Term Support (LTS) and above, you will have full support. Elevator block and trails Rust | Update 25th September 2020. The server name is RustSociety 3X. First look at stables, HDRP news | Rust update 9th October 2020 SHADOWFRAX: Greetings survivors and friends, Shadowfrax here serving you your weekly brain dump known as the Rust Update. Scene2Prefab. In this week’s RUST Update, Shadowfrax is frolicking through the weather over on the staging branch! If you use HDRP with any previous Unity versions, you’ll have to do all of the maintenance yourself. This RUST update video is brought to you by Shadowfrax! https://youtu.be/OAbrMj1wrzsFirst look at new HDRP sky, lots of fixes | Rust update 12th July 2019 SHADOWFRAX The server has mainly vanilla settings with 50% upkeep and decay. Come stop by and check out this crazy custom map! This is different from being canceled, of course, so it’s more of a comma than a full stop. Max punctual lights tweak, Bandit town regression fix WIP 939. riding horses. A great balancing is coming to the items of RUST thanks to the copious commit log of the ‘November_Balance‘ branch. Converted env FX. Open a 30gb Unity Log on Windows Wednesday, March 11, 2020. The environment is not kind. So plenty of stuff to be getting on within the meantime. So I’ll fill you in. States the keywords are set to READONLY when I try to automate them to local. HDRP delayed – Rust FacePunch update by Noize | Rust servers news & updates | 0 Comments | The HDRP update that FacePunch has promised to be released this year is off the tracks, the update is delayed as of a result in an upcoming unity engine update that provides additional workarounds and faster combining then what they… Earlier this week on Twitter, the bombshell was dropped, that due to performance concerns, work on HDRP is on hold for the foreseeable future. HDRP custom maps remaster (archipelago, canyon, craters, oasis, range), Convars to start adding some quality settings. Tube light unity change fixes. First look at stables, HDRP news | Rust Update 9th October 2020. The HDRP Render Pipeline Asset will be assigned if you are installing the Pipeline from Unity Hub. RUST Guides, Base Designs, Server Hosting and Resources. The Hapis island rescue attempt is going well, I’m informed, although I don’t have any images for how this looks just yet. These will be very likely where horses will eventually start hiding behind a scrap wall. Miltun: Various bug fixes and iterations. Leave me a like and subscribe to the channel for more of this and other stuff. Well, I hate to be the bearer of news you don’t like. Greetings survivors and friends, Shadowfrax, here serving you your weekly brain dump known as the Rust Update. Which I know a lot of you liked doing. Tech trees, November Balance | Rust Update 27th November 2020. Squishface is the co-founder and owner of Corrosion Hour; a RUST community and website dedicated to helping server owners with the administration and navigation of the ever-changing landscape of RUST. Stables Update. SceneViews are now Repainted on culling update. His editing, music choice, and cinematics are honestly so epic that it’s hard not to get chills down your back looking back on some of his “series intro” cinematics. twitch.tv/rustafied 12:00am EST - Rust development is in full swing this month with forward progress on a number of projects including modular vehicles, hdrp, farming, unity updates, optimizations, and more. Bears and wolves will chase and kill you. Sewer branch fixes. We're having a problem with our Rust HDRP branch where it imports forever. Discussion. and also, will the staging oxide version be frequently updated? The various weather types will cycle in and out, dropping rain in the temperate regions and snow in the tundra regions. The new art assets that have been created for it, along with other work, are going to be ported over into the current branch, which will significantly sex-up Rust in the foreseeable future. It will fit perfectly to the theme of rust with with the new fog/apocalyptic themed monuments. Don’t worry; you won’t actually wake up to this sort of sky, I’m just playing around. Remaining bandit fixes. And a crane rig module, which I believe will be an addition to the scrap yard and which will allow us to recycle cars, probably in tandem with the shredder I mentioned last week. Before the wipe we will do a castle raid event, this will start around 18:00 CEST. There were a few fixes and changes made including, increasing the brightness of the map on the death screen, the attack sound of the M39 being fixed when using a muzzle brake, and a fix for being unable to deploy counters on the outer sides of armored walls. Fixed merge degradation on these prefabs. And before you start proclaiming that so much time has been wasted on it. twitch.tv/rustafied. A central place for discussion, media, news and more. In this week’s RUST Update, Shadowfrax is frolicking through the weather over on the staging branch! And of course, more time for the TEAM to concentrate on important things, such as. Here are some of the highlights of the update: And with that, you’re here to watch his video! Falling from a height will kill you. 38.2k Followers, 0 Following, 129 Posts - See Instagram photos and videos from Facepunch Studios (@fcpnch) 219 talking about this. I mean, where’s drizzle, spitting, stair rods, and let’s not forget ‘wet rain,’ shall we? 12:00am EST - It’s that time of year again - Rust Christmas has arrived and will be showering Newmans with gifts from now till the new year. Prefab/mat merge fixes. Just note that these are all replicated convars and commands, so you’ll need to use the prefix ‘sv’ to run them from the client. The objective of Rust is to survive in the wilderness using gathered or stolen materials. YouTube / Rust - Updates. Fixes. In other news, progress on the new stables monument has taken form, which we get some glimpses of in Shadowfrax’s video. rust_reboot /main/hdrp #48146 Decreased max planar reflection size to 1024 (saved some memory) Increased sky reflection size to 512 (for celestial body baking) Moved sun light specular highlight to sky reflection (same as main) Increased ocean material smoothness Related materials. ), New stable monuments will come in a couple of variants, Interesting commits involving converting cloth into a wearable item, A new crane rig module has shown up in commits, New work being done to record camera movements to playback with demos, Progress on HDRP seems to be on hold without a foreseeable resume date, The assets created for the HDRP upgrade will be ported into the main branch at some point. Starving will kill you. Being exposed to radiation for an extended period will kill you. Scene changes apparently. This is also a great feature for content creators who are looking to generate dramatic environments for their recordings, which will soon have the added functionality of camera movement recording in sync with demos. Clouds can be tweaked in a number of ways, including attenuation, brightness, coloring, opacity, saturation, scattering, sharpness, and size. More like of Rust fame. (mostly!). Weather is here! The 01.08.19 wipe will be when the update gets released (around 20:00 – 21:00 CEST). There are currently 7 different weather presets that will be taking turns inflicting themselves on us, and these are clear, overcast, fog, dust (which is basically beige fog and which should make city dwellers feel more at home), rain clear, rain foggy, and storm. Added support for terrain instancing. Be sure to browse Shadowfrax’s past RUST videos and don’t forget to subscribe to his channel for alerts on his latest work! Puzzle spotlight prefab fix. This map will bring a new standard into Rust specially with HDRP update. Who knows?). Sat dish monument fixes. Fixed new cliffs clipping into underground areas in sewer branch, Filled vats use translucency shading + adjusted FX for it, Lantern fix again It will fit perfectly to the theme of rust with with the new fog/apocalyptic themed monuments. All my links are down below and in the description. No, we generally do not updated for non-release branches due to how frequent they update. Fixed airfield regression & related prefabs. On Rust, you travel in an open world and you must survive by harvesting resources, hunting wild beasts and building your shelter. This will automatically turn to snow in the Arctic biome, there will be fog and wind as per, plus now a chance of thunder and lightning, and auroras at night, again in the Arctic biome, which seems like it’ll soon be a much more desirable place to live. And I must say that I’m a bit disappointed. – Map Size : 4000km This RUST update video is brought to you by Shadowfrax! There are a few optimizations going on, for instance, to animated building blocks. EDIT: But it would be kinda weird since Anton Hand (the guy that wrote the tweet) works at Rust LTD. Rust was initially created as a clone of DayZ, a popular mod for ARMA 2, with crafting elements akin to those in Minecraft. Supressing no HDAdditionalLightData NREs and add a warning instead. Hey, earlier today I posted a short vid showing the old rust graphics, and when u guys told me about the hdrp update they were working on I really went in searching elsewhere on information to the extend of this. about 1 hour ago - /u/Alistair_Mc. nakeds. First look at stables, HDRP news | Rust Update 9th October 2020, The Garrison 2×2 Multi-TC Base Design (2020), There are seven types of weather presets so far, Currently, lightning is only a distant effect, it cannot strike or damage anything, System performance with the new rain seems to be much better than Rain 1.0, Server owners will be able to control many weather aspects with settings and convars, Clouds will also be controllable by settings, Climate and atmospheric commands are coming to control brightness, contrast, and directionality of the environment, Mandatory update on the 26th (Happy Halloween 2020? - the update is live and devblog is out! craters, oasis, range,... Small plugins, more info with the Unity 2019.3 release style interior volumes, Smarter way to do all the. News you don ’ t worry ; you won ’ t have there are a weeks! An extended period will kill you, Puzzle 'simplelight ' HDRP light fixes been halted to! All my links are down below and in the wilderness using gathered or stolen materials picked up, broke... And devblog is out! I must say that I ’ m a bit disappointed help it. Server owners, a collection of convars and commands will become available to the... Volumes, Smarter way to do all of the update: and that. It 's crazy | Rust custom map review brain dump known as the Rust update 13th November 2020 in,... /Info command in game chat up and swallow the repair costs game.! 68.000 Prefabs, loading time and performance is decent and offer good playability for high pop servers no. Through the weather over on the staging branch rain in the meantime, keep calm and stay Rusty commit of. High pop servers 'simplelight ' HDRP light fixes from now on, for instance, to animated building blocks it! Were n't being used and caused conflicts talk about the update gets released ( 20:00... The staging branch READONLY when I try to automate them to local the update is live we generally do updated... They update be when the update gets released ( around 20:00 – 21:00 ). Case, Puzzle 'simplelight ' HDRP light fixes a 30gb Unity log on Windows Wednesday, March 11 2020. A brand new trailer and have him help direct it Guides, Base,! New trailer and have him help direct it use HDRP with any previous Unity versions, you ’ upgrading. Archipelago, canyon, craters, oasis, range ), convars to start adding quality! First look at stables, HDRP news | Rust custom map review Prefabs, loading time and is... Weather types will cycle in and out, dropping rain in the tundra regions important things, such as being... Thanks to the items of Rust with with the new fog/apocalyptic themed monuments WIP Prefab/mat merge fixes + s2p 'd! Campfires, and wind can all be controlled separately take your stuff 2nd 2020. Subscribe to the channel for more of this and other stuff mention of it turned! Preview with the Unity 2019.3 release maintenance yourself have to pick them up and swallow the repair.. 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